Making games based off of dreams.


We started making the games in December of 2024, starting with the second shortest one, No One Will Hear You.

1. No One Will Hear You

I started making the game by modeling out the room from my friend's dream as close to the original as possible. I then added materials of colors, to differentiate the objects, and made a transparent window. After watching some tutorials, I learned how to make the game look like a PS1/PSX game, as well as finding textures and and setting them to 64x64 pixels for the PSX look. I then added rain out side the window in the form of particles, and a moon that you can see. Once I added a toilet in the bathroom I ran into my first problem because I added a "Press E to Interact" button, and that required my player to be Kinematic (moves via script, not outside forces, like with a rigidbody), which broke my movement because i was using a script that requires rigidbody.

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